Zul'aman is my favorite raid instance of all time, and shares that spot only with Karazhan. They're both incidentally the first two raids I seriously raided. In fact I think there is no coincidence about that at all. I had just started raiding and exploring my preistlyness, I felt like I had everything left to learn and experience. There is no doubt something very charming about being a noob. The bosses of Zul'aman were well designed and fun, the only drawback of the raid instance were the tedious trash (especially those blasted Scouts). Malacrass is still on top of my Worst bosses ever- list in terms of difficulty and challenge. Because he adapted with the group setup, he was truly never the same from one try to the next. Throw in a random setup of four adds that he had and you could have some truly hellish fights. Because of him I only ever got to kill Zul'jin twice or so, we always got stuck on that bass turd Malacrass *shake fist*. Those are really fond memories however, so when Love asked me if I wanted to do a run through Zul'aman just for fun, I immediately said "YES!". Also as a chance to see the instance one last time before it is revamped. Running in there with a handful of level 85 players doesn't do the instance much justice. most bosses lived for some 5-10 seconds, which didn't allow them much time to get the fight into the difficult parts. If I had the possibility I'd easily get in there with a proper level 70 raid.
The worst gauntlet was the one leading to Jan'alai, it had scouts that called for help and Fire Breathers that dealt big damage. You had to advance in a steady pace and make sure to kill all scouts you saw asap, much like in Stonecore. I don't know how many times we wiped in this gauntlet.
I got 7 sticks to try my luck with getting Mojo, but alas. I did get an epic blacksmithing pattern however!
Good bye Zul'aman. It will be interesting to see how the 5 man instance version will turn out. If it is half as fun as the raid, I'm happy.